Participatory Planning 2
Position their research in the theoretical context of PSS and DSS, technological environments for collaborative work, web-based geo-ICT for planning, and serious gaming.Evaluate a PSS for decision rooms, a web application, or a serious game for applicability and usability.Technically implement a PSS for decision rooms, a web application or serious game to a prototype (up to Technology Readiness Level 4)Conceptualize and (co-)design a PSS for decision rooms, a web application or serious game
is course learning outcome of
Participatory Planning 2
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has delivery mode
has learning outcome
hasPrerequisiteComment
PP1, need to have taken PP1,Th ...... me of spatial decision-making.
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is part of programme
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abstract
Spatial planning and decision- ...... planning and decision-making.
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title
Participatory Planning 2: Theo ...... lanning and Decision Processes
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Participatory Planning 2
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Participatory Planning 2
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